2D Minecraft

A simplified version of Minecraft developed in C++ and OpenGL.
Project replicates Minecraft terrain generation in 2D.


Summary

Type: Personal Project
Role: Solo Developer
Tools: C++, OpenGL, Visual Studio
GitHub: https://github.com/HardwinBui/Paper-Minecraft

Responsiblities

○ Implemented random terrain generation using perlin noise
○ Supported infinite procedural generation using a chunk based system
○ Displaying sprites and changing the camera view using GLSL
○ Managed the program window to render out contents of the game

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