2D Minecraft
A simplified version of Minecraft developed in C++ and OpenGL.
Project replicates Minecraft terrain generation in 2D.

Summary
Type: Personal Project
Role: Solo Developer
Tools: C++, OpenGL, Visual Studio
GitHub: https://github.com/HardwinBui/Paper-Minecraft
Responsiblities
○ Implemented random terrain generation using perlin noise
○ Supported infinite procedural generation using a chunk based system
○ Displaying sprites and changing the camera view using GLSL
○ Managed the program window to render out contents of the game







