Bloodtender
A turn-based strategy game where your main method of restoring health will also damage you.
Summary
Type: Indie Game Team
Role: Solo Developer
Tools: C#, Unity3D
Releases:
itch.io,
Windows, Mac
Responsiblities
○ Developed a turn-based battle system with customizable players, enemies, and stats
○ Structured enemy scripts with inheritance for different enemy AI decision-making algorithms
○ Created UI that would change to display the necessary data during the current state of the game
○ Utilized post-processing to apply bloom, vignette, and film grain effects
○ Built animation controllers for each character in the game